Class OculusIOReal
java.lang.Object
frc.alotobots.library.subsystems.vision.oculus.io.OculusIOReal
- All Implemented Interfaces:
 OculusIO
Implementation of OculusIO for real hardware communication via NetworkTables.
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Nested Class Summary
Nested classes/interfaces inherited from interface frc.alotobots.library.subsystems.vision.oculus.io.OculusIO
OculusIO.OculusIOInputs - 
Constructor Summary
ConstructorsConstructorDescriptionCreates a new OculusIOReal instance and initializes all NetworkTable publishers and subscribers. - 
Method Summary
Modifier and TypeMethodDescriptionvoidsetMosi(int value) Sets MOSI (Master Out Slave In) value for Quest communication.voidsetResetPose(double x, double y, double rotation) Sets the pose components for resetting the Oculus position tracking.voidupdateInputs(OculusIO.OculusIOInputs inputs) Updates the set of loggable inputs from the Oculus. 
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Constructor Details
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OculusIOReal
public OculusIOReal()Creates a new OculusIOReal instance and initializes all NetworkTable publishers and subscribers. 
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Method Details
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updateInputs
Description copied from interface:OculusIOUpdates the set of loggable inputs from the Oculus.- Specified by:
 updateInputsin interfaceOculusIO- Parameters:
 inputs- The input object to update with current values
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setMosi
public void setMosi(int value) Description copied from interface:OculusIOSets MOSI (Master Out Slave In) value for Quest communication. - 
setResetPose
public void setResetPose(double x, double y, double rotation) Description copied from interface:OculusIOSets the pose components for resetting the Oculus position tracking.- Specified by:
 setResetPosein interfaceOculusIO- Parameters:
 x- The X coordinatey- The Y coordinaterotation- The rotation in degrees
 
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